
But with Unreal Engine, the camera can display an awesome depth of field, and so that’s something I was really happy about. The King of Fighters XIV engine had an easier time displaying effects that were opaque. Like, we had to completely redo the effects.
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They’re very different from Samurai Shodown, so we had to learn how to work with them. Throughout it all, I think it came out looking great.”įinishing up, I went back to how the team worked with Unreal Engine 4, with Ogura going into some depth on it, “We were able to get a decent amount done just off the know-how from Samurai Shodown, but it’s not like we could just copy and paste the characters from The King of Fighters XIV into The King of Fighters XV. Everyone at SNK worried about what kind of visual would look good for The King of Fighters XV and not seem odd to fans. However, Kuroki, thought that the art direction was a big challenge, “It took quite a bit of time to decide on a specific art style direction. Of course, this wasn’t just limited to SNK or anything.” As Ogura explains, “We were blindsided by COVID-19 and the pandemic that it created. It also seems that the pandemic had a big impact on the game’s development. The King of Fighters XV is turning out to feature the series’ most comprehensive system to date.”
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Since the series has seen so many iterations throughout the years, the fighting system has been refined to a very polished state. There’s a lot that clicks with people, but I think the fact that it has a deep history is also one major aspect.

Ogura thought the team battle system is particularly noteworthy, “The speedy 3 on 3 team battle system, the interesting setting and characters.


As Oda explained, “I think the interesting characters and team-based matches that allow for players to turn the tables play a part in its appeal.” However, fighting game fans also have a lot to look forward to in the game. Personally, my favorite characters are Isla, Dolores, and Antonov.” Once you have found a character you’re interested in, I think it’s only a matter of time before you pick up The King of Fighters XV. Kuroki also summed up his thoughts, “As it’s a game made by SNK, a company known for producing many interesting and fun characters, a lot of people are drawn in just based off finding a cool character they vibe with.
